

Ps3 homebrew ps2 games mod#
To finalize, regarding your game Driver - Parallel Lines its regarded as playable, FPS drops are expected,as many other games do show some FPS drops, Black its a different topic, ive heard the game its border line unplayable at a certain point. PlayStation 2 Homebrew Games Category stats: FILES: 39 VIEWS: 24,633 DOWNLOADS: 305 SIZE: 54.63 MB Sort files by: OPL-PORT -I WANT IT ALLLLLLL (OpenBOR) Neill Corlett's MOD Description: PS2BOR emulator for the PS2.
Ps3 homebrew ps2 games 480p#
Regarding resolutions, switching resolutions wont improve nothing, as the internal resolution its always set to 480p as an original PS2, but on the flip side, PlayStation3 uses his own upscaling methods to smooth out rough edges,but it won´t improve graphical fidelity, the max upscale its set to 720p on the PS2 Classics, and 1080p on the PS2 Backwards Compatible PS3s.


Okay, it take's like 5 seconds of your time, that isn't really a big deal. The main 2 arguments I have seen is that CFW can do 'cooler' stuff (that people don't seem to elaborate on) and that you have to enable HEN every reboot. Im just wondering if anyone has though of doing a cheat homebrew like Artemis that will allow PSX/PS2 codes. Not surprising as the PS2 emulation is not perfect on PS3 and many games do have issues. A classic homebrew game, Super Mario War now on Playstation 3. 1 Even with PSX/PS2 cobra compatibility previous gen cheat devices such as gameshark and codebreaker do not load correctly and even then Im not how well they would handle loading games via webman. PlayStation2 Emulation on Non-Backwards Compatible machines, isn´t 100% perfect, not can it replicate the 100% genuine PlayStation2 feel, so bugs and imperfections are to be expected when running a emulated software solution, but the emulator its well codeed, and can play i assume around 70% of the PS2 library. If you're only wanting to play backups of PS2/PS3 stuff, it works completely fine. Psdevwiki states the game is unplayable and will hang after the logo. Regarding the PS2 Emulation on HAN or CFW, there its no difference, as both use PS2 NET_EMU (PS2 Classics), but if you own a 60Gb (CECHA/B/C/E) Backwards Compatible PlayStation3, CFW takes full advantage of the PS2 Hardware inside, so you are running on a original PlayStation2 hardware. Lets start with baby steps here, i know the PS2 Net_Emu (PS2 Classics) supports Config files, but since you console its on HAN (which i assume it is), i am not sure if these Config files can be loaded.
